Knights of the nine revelation. This can lead to pointless and tedious efforts to optimize multipliers at each l Attribute Progression Redesign, which allows unused attribute bonuses to carry on to the next level up. #70344728, #70515743, #70517148 are all replies on the. 5 in the game, but you should update to the newest one. If you use anything I'd recommend Attribute Progression Redesigned. Thinks like Oblivion Character Overhaul and Roberts Bodies are very commonly used. That's what I'm going for with this new thread, at least. It's only a guess, but I wouldn't be surprised if the requirements for leveling up are met in your game, which sounds like. Last updated 06 July 2019 3:05AM. Uploaded: 23 May 2019 . Feel free to remove the `allow-scripts` from the sandbox attribute. My favorite is Attribute Progression Redesign. . esp battlehorn castle spell tomes kvatch rebuilt-no more burned grounds mehrunes razor shivering isle frostcraig horse armor vile lairAttribute Progression Redesign. Lightweight and now customizable!Are you talking about "Attribute Progression Redesign"? Well, this mod requires OBSE, nothiing else. I’ll try to keep this short, Skyrim’s my favorite game and I want to start working my way backward through the elder scrolls series. This definitely shouldn't happen, needs fixing. 2 . User images. This mod provides a +5 multiplier at level up for each attribute with any skill point input. I'll resolve this later" and after months I'm finally looking to get back to it. In the long run its like garenteed +5 but you do need to grind the skills for each, but still can relax and play the game. They don’t remove level scaling, they embrace its positives but put limits and caps on it to make it much much better than vanilla Oblivion all why preventing the need. However, I fear that. Attribute Progression Redesign v1. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI'm finding Ayleid coins in crates in the Imperial City. r/skyrimmods • I don't want the game to be overmodded to the extreme, but is there such mods that I absolutely must have?. Are you talking about "Attribute Progression Redesign"? Well, this mod requires OBSE, nothiing else. Spoiler Fyrcynn wrote: How does this play with Ultimate Leveling from Maskar? At a glance, Id recommend not mixing them. 938. Do you want an XP system or one that makes skill increases directly level up attributes, then choose Maskar's Ultimate Leveling as you. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Real Retroactive Health - So you don't have to invest in endurance early to max/min health Practical Training - Makes unused training sessions rollover into the next level, and training costs are now dependent on the trainer's disposition and skill Pickpocket sleeping npcs Attribute Progression Redesign - The simplest and safest leveling mod. Attribute Progression Redesign v1. For another option, take a look at Attribute Progression Redesign. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. Created by Jake Alaimo . My take on. Page 6 of 13 - Attribute Progression Redesign - posted in File topics: In. 2. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. Attribute Progression Redesign combined with Skill Diary Redone. 2. If you don't want to use the entire guide, the core of it's level scaling fix is Ascension + Balanced Creature Stats + Balanced NPC Level Caps + Balanced Unleveled Quest Rewards + Attribute Progression Redesign and all that, to me, feels like vanilla Oblivion could have been if Bethesda had QA tested it. I would recommend using PushTheWinButton's Automatic Attributes or PistachioRaptor's Attribute Progression Redesign, depending on if you prefer an automatic system or something closer to vanilla but without all the nonsense. Trying to optimize the number of attribute points you earn each level can drain Oblivion of fun. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. Feel free to remove the `allow-scripts` from the sandbox attribute. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. That's what I'm going for with this new thread, at least. Author: JakeAlaimo. txt, but adds some insecurity. Time and Instinct - Per Level Damage Bonus - posted in File topics: Time and Instinct - Per Level Damage BonusEvery level after level 5 provides a flat +1 damage bonus. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. My favorite is Attribute Progression Redesign. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. Okay, thanks, I'll check it out. So If I get this right I want for example one of these: block, heavy armor, or armorer so I can get endurance bonuses as I level but how exactly would I. Sorry, I'm a little confused about the banking aspect of this. Created by Jake Alaimo . - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. On the 10th advance, you reach the next level. Mods . (Mods: Attribute Progression Redesign) comments sorted by Best Top New Controversial Q&A Add a Comment . Stuff that fixes bugs and Oblivion's absolute clusterfuck of leveling. VORTEX. Safe to use . Attribute Progression Redesign. About the Levelling system. #70344728, #70515743, #70517148 are all replies on the same post. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. Ascension itself only affects game settings and leveled lists for the most part but it goes with Balanced NPC Level Caps and Balanced Creature Stats as well as Attribute Progression Redesign. JakeAlaimo uploaded a new file called Attribute Progression Redesign v1. Unused attribute points carry over to your next level. . Attribute Progression Redesign. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance of the game. This applies to melee, unarmed, spells, and bows regardless of skill level. 2-49385-1-2-1562378719. Attribute Progression Redesign: A leveling fix that keeps the flavor of the original system. . Author: JakeAlaimo. ReplyAttribute progression redesign. This mod changes leveling and attribute advances to be more realistic and provide better game play. The game leveling is about your ability to do more and more damage in a fight to keeping up with. However, I fear that. ). Level 2 to 3 you gain +3 to your willpower. However, I fear that. Attribute Progression Redesign, It's reletively new and had kind of flown under the radar I feel like. Second one is my favourite. Real Retroactive Health - So you don't have to invest in endurance early to max/min health Practical Training - Makes unused training sessions rollover into the next level, and training costs are now dependent on the trainer's disposition and skill Pickpocket sleeping npcs Attribute Progression Redesign - The simplest and safest leveling mod. Spoiler YoungSquad wrote: Can I still got multiplier from minor skills alfter I reach 10/10 main skills and got level up sign? In vanilla oblivion if you got 9/10 you still can change multipliers, but if you reach 10/10, skill multiplier is locked. Reinforcing Oblivion's Design: There are a lot of ways you can redesign Oblivion to disincentivize min-maxing. Killian a spider daedra companion. Also 4gb patch and unofficial patches (Oblivion, Shivering Isles, KotN+DLCs. txt, but adds some insecurity. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. 1. Attribute Progression Redesign; Attribute Progression Redesign. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. I played a character up to. I really want to play the game (to be clear I have around 4 hours in the game). Last Update: 06 Jul 2019. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. 3. Attribute Progression Redesign, which allows unused attribute bonuses to carry on to the next level up. Attribute Progression Redesign: A leveling fix that keeps the flavor of the original system. Just started a fresh character who has had 16 skill increases in INT and is able to level up from 1 to 3. Collections . Unused attribute points carry over to your next level. Uploaded: 23 May 2019 . Kajsa a troll companion critter. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. Attribute Progression Redesign [It's a very simple mod, yet it makes minmaxing much less important by simply carrying skill points between level-ups. For a vanilla experience i suggest you the franscesco and attribute progression redisign,than you can add any texture mod that you want (avoid too many texture over 2k size) For the grass take Far Cry inspired Grass - Expanded + smooth grass (dont use any other mods about grass because they cause stuttering in combination of many texture mods). If you like Skyrim, Oblivion XP is the way, but for an Oblivion-like experience i suggest you to stick to mods that fix it, not that overhaul it. 2. 06 Jul 2019, 3:05AM. 1' description changed. Ultimate Leveling does what you mentioned, though. Uploaded by JakeAlaimo. Spoiler Tobiobliv wrote: Can this mod be used with Realistic Leveling or should it generally be used without another leveling mod? Mixing them would be a bad idea. I'm currently torn between a few different leveling mods. I recommend Customizable Magic Progression to just solve the magic part. Author: JakeAlaimo. 2. I was like "well, ♥♥♥♥. However, even after I sleep, I can only get +3 and +2 in these categories. Description: A quick example of what this does: For a level 25 player, this mod applies a universal +20 damage bonus to each hit they strike, regardless of weapon skill or magic effectiveness. So most people install mods to make going past level 1 suck less. Maskars Oblivion Overhaul : Literally the most stable, customizable, and feature-full overhaul. The Elder Scrolls IV: Oblivion > General. I'm a bit of a heretic in that I think it's fine to use a few mods other than Unofficial Patches in a first playthrough. CCCP is compatible with mods that change races and birthsigns. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Unique DLs-- Total DLs-- Total views-- Version. Just what the title says. That's what I'm going for with this new thread, at least. Skills and Leveling. it makes it so points carry over between levels. The powerful open-source mod manager from Nexus Mods. install order matters, but you don't need Wrye Bash for this, just MO2. Safe to use . Uploaded: 23 May 2019 . Lightweight and compatible with other combat/damage mods. The best part was using all. That mod adds any attribute bonus progress to a pool, which is. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pOther mods that may interest you may be: • Maskar Oblivion Overhaul (Vanilla Friendly Overhaul) • Attribute Progression Redesign (Fix Level UP mechanic by keeping to you unspent attribute points) • Balanced Magic (V+ Magic "overhaul") • Unique Landscapes (i. I love this so much because I don't have to pick warrior major skills if I'm a mage. I reccomend using Attribute Progression Redesign to reduce the necessity of Min/Maxing in the vanilla game. an object of the class is made), or force setupUI () to run within the globalprogress () function. My favorite is Attribute Progression Redesign. Every level after level 5 provides a flat +1 damage bonus. It makes any unused bonuses rollover into the next level, making it much easier to get +5 without tearing up the vanilla system and trying to make a new janky scripted system. It's vanilla in flavor but a massive overhaul. File size. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Crash on loads (Through the Valleys) - posted in Oblivion Technical Support: Hey. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. . GCD is a very well-designed, well-balanced and very complex leveling mod that many, including myself, would consider the best of its kind. I'm currently torn between a few different leveling mods. You can easily overcome this with Attribute Progression Redesign and A Fair Attribute Gain Change along with this mod to track your skill gains rather than use a boring +5 to all attributes mod while preserving the vanilla system. 3. Curse of Hircine Resurrected. Community . Unused attribute points carry over to your next level. I used to use oblivion XP all of the time. You can easily overcome this with Attribute Progression Redesign and A Fair Attribute Gain Change along with this mod to track your skill gains rather than use a boring +5 to all attributes mod while preserving the vanilla system. Wanted to do a new playthrough and immediately wound up in a situation where if I continued to play the game at all I would overlevel a skill. Unique DLs-- Total DLs-- Total views-- Version. I haven't tested them yet, but PushTheWinButton, the mod author, is very dedicated to improving Oblivion while keeping the vanilla idea. I've used them alongside several other gameplay mods (ala No Obsolete Loot and Enemies, Attribute Progression Redesign, Practical Training, AULIAS, etc. 2. However, I was wondering if you'd be willing to make an alternate version for the changes to the system that this mod provides: Attribute Progression Redesign. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pBetter Leveling: Attribute Progression Redesign and Practical Training (the first lets attribute bonuses roll over into your next level, the second lets training levels do the same) (again, both recent) ReplyThis and something like Attribute Progression Redesign should do the trick. I'd also reccomend some other mods, but for a vanilla experience that's all you'd need. the function setupUI (), in which the progression attribute is set, is not called by default. MediaI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. There’s also Ultimate Levelling, which adds an XP mechanic, and several mods. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p. MediaI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Accidentally raise your restoration while training your combat skills? That willpower point can be. Page 7 of 14 - Attribute Progression Redesign - posted in File topics: This gem has changed my game from bothersome to fun again. 42. Choose from the options below. Curse of Hircine Resurrected. My personal reccomendations are MOO and Attribute Progression Redesign. Last Update: 06 Jul 2019. Are you talking about "Attribute Progression Redesign"? Well, this mod requires OBSE, nothiing else. Uploaded by JakeAlaimo. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as possible. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement. I'll resolve this later" and after months I'm finally looking to get back to it. CCCP is an MWSE leveling mod that implements most features of Galsiah's Character Development, with a few adjustments. To the maximum of plus five as is in the vanilla game. Download: Manual; 0 of 0 File information. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p Get app Get the Reddit app Log In Get the Reddit app Log In Today is my first day trying to mod Oblivion (GOTY Deluxe edition off Steam) on my laptop. Uploaded: 23 May 2019 . Unfortunately it has not aged well. You can use __init__ (), which will automatically run as soon as the class is instantiated (i. Unused attribute points carry over to your next level. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. txt, but adds some insecurity. Unused attribute points carry over to your next level. Uploaded: 23 May 2019 . Oblivion character overhaul version 2. Original upload 23 May 2019 5:09PM. supporter; 129 posts; 1 kudos; 02 June 2021, 10:23AM. Attribute Progression Redesign. (keyboard, not needed on controller) SD Skill Diary. Spoiler MisterJygg wrote: Hmmm, I loosely followed the Through the Valleys modlist, omitting some mods as well as adding in some new ones. Download: Manual; 0 of 0 File information. Attribute Progression Redesign 38 Balanced Creature Stats - Fixed Level Scaling 39 Balanced NPC Level Cap - Logical Levels for All NPCs 40 Balanced Unleveled Rewards 41. Realistic Leveling removes the attribute point allocation that this mod adjusts, so in the best case this mod would just cause. Attribute Progression Redesign. User images. 5% Crit Chance per Attribute. No. Uploaded by JakeAlaimo. Reply. I dont have a lot bc is my first playtrouht and i want the most vanilla like possible. Author: JakeAlaimo. 0. Original upload 23 May 2019 5:09PM. Also compatible with MOO. I finally decided to buy Oblivion, after wanting to do so for many years (I somehow skipped it when it was released, I guess I was too busy playing WoW and Gothic 2) and I wanted to have a little recommendation. Spoiler Lonewolf2797 wrote: I absolutely love the idea of this mod, however, will it work with Elys uncapper? PistachioRaptor wrote: Both mods should work together. I was like "well, ♥♥♥♥. Endorsements. I haven't played it modded since like 2011. Unused attribute points carry over to your next level. That's what I'm going for with this new thread, at least. Skills and Leveling. This provides +1 RAM for every 4 attribute points spent. MediaIm afraid an altar of the nine does NOT restore attributes that are NOT mentionned in the status tab. Choose from the options below. Page 8 of 14 - Attribute Progression Redesign - posted in File topics: Finally the best levelling mod for oblivion ever! Been looking for that for a long long time. Share. Endorsements. While you still have the basic attributes (Body, Reflexes, Technical, Intelligence, and Cool) to pump points into. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as p Page 2 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #70461028. It minimizes the min/maxing issue that exists in the base game while also keeping the original flavor of leveling in mind. Attribute Progression Redesign 89 Balanced NPC Level Cap - Logical Levels for All NPCs 90 Balanced Unleveled Rewards 91 Faster Horse Dismount 92 Complete Clutter and. Are you talking about "Attribute Progression Redesign"? Well, this mod requires OBSE, nothiing else. It's there to allow filtering and toggling of disabled mods for modlist. I've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Mods . I was like "well, ♥♥♥♥. 0. Attribute progression redesign. I already have everything installed on the correct way, Wyre Bash, OBSE, parches. And it kicks in when you level up - with other words, when the prequisites for leveling up are met AND you try to sleep. 938. ago. Lightweight - no permanently-running scripts. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of. Unique DLs - Total DLs - Version. Hopefully this thread can serve as a little mini-collective with mods beyond what most people know of, and hopefully the pros and cons of each are addressed. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI would like to start playing Oblivion again. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivions design as elegantly as possible. Unused attribute points carry over to your next level. hi as the title says i have been playing oblivion and only recently started to go into dungeon locations and every place i go to there is a bunch of naked npc just standing there and i see the dungeon has been cleared because there was even more further down fighting the enemies. Forget you've ever installed this mod. If you don't use the guide also get the 4gb patch and unofficial patches ( Oblivion , Shivering Isles , KotN+DLCs . . I was like "well, ♥♥♥♥. Kajsa a troll companion critter. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. If you’re heading to Night City, you’re gonna need to know this stuff. Virus scan. Endorsements. Attribute Progression Redesign [Vanilla Plus] Automatic Attributes [V++] Oblivion XP [Overhaul] (- Automatic +5 Attributes coffcoff cheating) The first one allows you to simply keep the unused points through levels. Choose from the options below. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Attribute Progression Redesign Dynamic Oblivion Combat v2 Balanced NPC Level Cap Practical Training Ascention Leveled Creature Flag Fix Balanced Unleveled Rewards comments sorted by Best Top New Controversial Q&A Add a Comment. Last Update: 06 Jul 2019. My favorite is Attribute Progression Redesign. My newfound enthusiasm for Cyberpunk 2077 starts with the new progression system. Reply druyd. Rather than subject myself to that nightmare I'd like to circumvent that system in a way that doesn't upset the balance. Endorsements. Endorsements. Very vanilla way to fix the most appalling aspect of the original leveling system. Attribute Progression Redesign, which allows unused attribute bonuses to carry on to the next level up. Skills and Leveling. Iterative User Interface Design. ; Name the separator Gameplay. If I level up and from my skill increases I have +5 Strength, +2. Attribute Progression Redesign. Speaking of which, the only viable alternatives are probably Ultimate Leveling, SPAM, and mods that just lock the bonuses to a certain. esp battlehorn castle spell tomes kvatch rebuilt-no more burned grounds mehrunes razor shivering isle frostcraig horse armor vile lair orrery thieves lair. Attribute progression redesign. 947. Knights of the nine revelation. Safe to use . Attribute Progression Redesign has been my favorite. Elliove • 4 hr. Collections . CryptoI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Killian a spider daedra companion. #103050273 is also a reply to the same post. Virus scan. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Lightweight - no permanently-running scripts. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. You don't choose that attribute bonus. 1. I'm looking to start a new Oblivion playthrough. However, I fear that. I was like "well, ♥♥♥♥. This mod allows you to create scrolls from your spellbook for a fee of gold. im new to modding so i have no clue what mod could be doing this so i hope. How can i tell if realistic leveling is working?Still best paired with the leveling mod of your choice (TtVs uses Attribute Progression Redesign, which I also really like since it's basically a more forgiving/less grindy vanilla. Practical Training. I'll resolve this later" and after months I'm finally looking to get back to it. Companion Vilja. I'll resolve this later" and after months I'm finally looking to get back to it. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Prev; Page 37 of 93 ; 35; 36; 37; 38; 39; Next »Attribute Progression Redesign. AOG knock on door : Knock on locked houses to speak with people inside. So, in my view, mods that give you +5 every level for every attribute are too strong and this is a mild version of it: it remembers the points that you haven't used at level up. My take on disincentivizing min-maxing approaches to gameplay while also preserving the. Unlike many other role-playing games, when. This mod changes leveling and attribute advances to be more realistic and provide better game play. Uploaded by JakeAlaimo. after installing mods, sort your load order with BOSS and create a Bashed Patch via Wrye Bash. It allows for unused attribute bonuses to carry over to further level ups. I'll resolve this later" and after months I'm finally looking to get back to it. Dynamic Oblivion Combat v2. I'm using the Ascension and Attribute Progression Redesign mods, so at least I don't have to worry about efficient leveling. My take on disincentivizing min-maxing approaches to gameplay while also preserving the balance and intent of Oblivion's design as elegantly as pI've been trying to go with pushthewinbutton's "through the valleys" mod list to get a "vanilla plus" experience where the game is enhanced but doesn't stray too far from the original oblivion experience, problem is that though this list is supposed to be highly stable and runs great at least according to the description I haven't had a good time with it. Uploaded: 23 May 2019 . Other mods that forego Oblivion's traditional level-up system and automatically increase your attributes or provide flat attribute bonuses are very likely altering Oblivion's progression curve. Page 4 of 13 - Attribute Progression Redesign - posted in File topics: In response to post #71462548. •. Yet for some reason the game just crashes and closes when I sleep, it doesn't happens when I make my character wait, does anyone knows why this happens?? If you wonder, I barely have any mods installed and my pc isn't that great (Windows 10, 8GB of RAM, Intel core. Download a mod that gives you a +5 attribute level up on every level up. Attribute Progression Redesign. Better Dungeons. Virus scan. Uploaded by JakeAlaimo. Oblivion character overhaul version 2. Use it with Balanced NPC Level Caps, Balanced Creature Stats, Balanced Unleveled Items, and Attribute Progression Redesign and the leveling problem in Oblivion is pretty much 100% fixed. Keeps the flavor of the original system, lets any unused attribute bonuses carry over to the next level. Attribute progression redesign : Removes the min-maxing while remaining faithful to vanilla leveling. To enhance a first time playthrough: Unofficial Patches. Download: Manual; 0 of 0 File information. Date uploaded. Attributes you don't use when leveling up carry over to the next level. 2. Last updated 06 July 2019 3:05AM. it makes it so points carry over between levels. I think it fixes a huge problem while retaining the logic that your attributes increase according to. However, I fear that. Lightweight and compatible with other combat/damage mods.